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Stefan Morrell
Stefan-Morrell


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Christchurch, New Zealand

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January 2004

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6 November 2006

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Dungeon Environment
3ds max, finalRender, Photoshop, ZBrush
February 2006


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this was originaly quite a large & detailed scene but I culled it back to something more intimate that could render more quickly.
several lighting,volume & specular passes rendered with post in Photoshop.
the columns are displacement mapped after detailing in Zbrush
many thanks for any comments & critique
Cheers
Stefan
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