Stefan Morrell Stefan-Morrell Location: Christchurch, New Zealand Member Since: January 2004 Last Updated: 6 November 2006 Portfolio Views: 429670 Chosen as Favorite: 700
Groups:
Waterworld 3ds max, finalRender, Photoshop, ZBrush October 2006
Share This
This one makes use of many of the same elements from my last gallery submission.though going for a much brigher mood
modelled in 3dmax & Rendered using finalRender....I spent a while playing around with the final render passes in Photoshop.
I used Zbrush to detail the pilings(the wood sticking out of the water)..& for shaping the gargoyle heads.
total scene polycount is well over a million polys...those palm trees are heavy :
the plants are a mix of x-frog plants & some instanced coconut palms exported out of Vue infinite.